FakeEntityBuilder

Properties

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abstract var customName: String?
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abstract var isGlowing: Boolean
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abstract var isInvisible: Boolean

Functions

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abstract fun animate(animation: EntityAnimation)
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abstract fun despawnAfter(ticks: Long)
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abstract fun equipment(builder: EquipmentBuilder.() -> Unit)
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abstract fun move(location: Location, onGround: Boolean = true)
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abstract fun rotate(yaw: Float, pitch: Float, headRotation: Float? = null)
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abstract fun spawn()
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abstract fun updateMetadata()