Packets
Types
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Default NetworkSettings implementation used when no version-specific one is available.
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Netty ChannelDuplexHandler that intercepts inbound and outbound packets for a player.
Functions
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Subscribes to all packet events (both sent and received) for the given player.
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Subscribes to packet events of type T for the given player and handles them asynchronously on the player's Netty event-loop dispatcher (falls back to Dispatchers.Default).
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