equipment

fun Entity.equipment(editor: EquipmentBuilder.() -> Unit)

Modifies the equipment of this entity using a DSL builder.

This function only applies to LivingEntity instances that have equipment. If the entity has no equipment slot (e.g., some mobs), the block is not executed.

Example usage:

entity.equipment {
helmet = ItemStack(Material.DIAMOND_HELMET)
itemInMainHand = ItemStack(Material.DIAMOND_SWORD)
}

Parameters

editor

A lambda with receiver that configures the entity's equipment