EntityManagerHub
Hub interface for packet-based entity management.
Provides methods for creating fake entities, managing entity visibility, and faking animations and metadata updates for existing entities.
Inheritors
Functions
Creates a new FakeEntityBuilder for faking an entity to the player.
Fakes the display name of a player in the tab list or above their head.
Hides an entity from the player via a packet.
Sends a raw metadata update for an entity to the player.
Sends a bow/crossbow charging animation packet for an entity to the player.
Sends an eating animation packet for an entity to the player.
Sets the velocity/motion of an entity for the player via a packet.
Sends a shield/sword guard pose packet for an entity to the player.
Sends a sleep animation packet for an entity at the given location to the player.
Shows a previously hidden entity to the player.